How to Use Portals in an Android Library
In larger teams and organizations, teams may be split to work on one or more feature frameworks. In those situations, it may be arduous or impossible to have web builds integrated as part of the applications main bundle.
Web Asset Location
Web Applicaiton Assets can be placed into library dependencies with accompanying native code. Android will automatically merge assets placed in the src/main/assets
directory from dependenices into the Application when building.
Configuration
The PortalManager
and LiveUpdateManager
are both Singletons and the instance used by library modules will be the same as the one used by the application.
note
Since the Manager classes are singletons, care should be taken to avoid conflicts or unintended interactions between one or many Library modules using Portals, and also the parent Application.
For example, if a module adds a Portal called "MyPortal" and a different module tries to add a Portal with the same name, it will replace the first one. If multiple modules use Live Updates and one calls the general LiveUpdateManager.sync() function, it will sync all registered apps across your project.
Create a module and place the desired Portals and Live Updates code inside:
- Kotlin
- Java
class MyPortalLib {
private val portalName = "MyPortalLib1"
private fun makePortal(name: String): Portal {
return PortalBuilder(name).create()
}
fun getMyFragment(): Fragment {
return PortalFragment(PortalManager.getPortal(portalName))
}
fun init(key: String) {
PortalManager.register(key)
PortalManager.addPortal(makePortal(portalName))
}
}
public class MyPortalLib {
private String portalName = "MyPortalLib1";
private Portal makePortal(String name) {
return PortalBuilder(name).create();
}
public Fragment getMyFragment() {
return new PortalFragment(PortalManager.getPortal(portalName));
}
public void init(key: String) {
PortalManager.register(key);
PortalManager.addPortal(makePortal(portalName));
}
}
Your library module can be published independently, or imported as a local dependency.
Make sure your module is imported into your project and is resolving. Then, in a custom Application
class of the Android application project, initialize your library in the same way you would do so if using Portals directly.
- Kotlin
- Java
class MyApplication: Application() {
override fun onCreate() {
super.onCreate()
val myPortalsKey = "MY_PORTALS_KEY_HERE"
// Init MyPortalLib
MyPortalLib().init(myPortalsKey)
}
}
public class MyApplication extends Application {
@Override
public void onCreate() {
super.onCreate();
String myPortalsKey = "MY_PORTALS_KEY_HERE";
// Init MyPortalLib
MyPortalLib().init(myPortalsKey);
}
}
If your library provides access to view construction as well, you could use it when building views:
val firstFragment: Fragment = MyPortalLib().getPortalFragment()
val transaction: FragmentManager = childFragmentManager
transaction.beginTransaction().replace(R.id.fragment_placeholder, firstFragment).commit()